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Thanks to BIGMike it's been discovered that Downtown Components will start producing Fusion Cells if supplied with Fuison Parts. These parts are much more common than Fusion Cells themselves. Keep Downtown Components in mind if you shoot a bounty or pirate a Trader carrying Fusion Parts. Downtown Components will pay you more than a Trading Post for Fusion Parts. Get Fusion Parts early by working a dogfight or pirating a gang transport. You can get amnesty after you get your Fusion Cell. If another pirate is in the area, target him, let him attack the transport first and get on their Enemies List. Then you just need to finish off the transport, collect the Fusion Parts, and then kill your pirate friend for amnesty. Quick and simple. If you attack first, the pirate may not attack the transport at all and won't get you quick amnesty. Make sure to stock Downtown Components up on their other needs too. The table below lists the items that Downtown Components requires other than Fusion Parts and where to get them. The number in paraenthesis beside the item indicate the levels I usually run to avoid overstocking. Check and see what they've got in stock first and then just fill in the gaps. Make note that the most needed items are generally Sheet Metal, ExMetal, and Plastics. Run these first. If you notice that these are readily used, ie taken off the "Browse Stock" menu, resupply them. Generally only these three items are needed as Chemicals, Pure Water, and Gems are well stocked. Check the stock ("Browse Stock") to see what's needed and supply as necessary. The same process works by trading with Craven Components, Alpha, too. Just supply them likewise and they'll build Fusion Cells.
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The Fusion CellThe biggest advantage of the Fusion Cell is that you don't have to bother with hovering in Light Wells to charge it up. Standard Cells may get you through up to three dogfights and some running before they need to be recharged. The Fusion Cell is always charged.Anyone who has ever seen a pirate pass with a valuable load of Narcotics or some such, but just didn't have the power to engage them, can readily see the value of the Fusion Cell. They give you unlimited flight and use of cannons.Fusion Cells are made by the factions for their own use, but through piracy and trade, many end up on the open market. Getting a Fusion Cell as early as possible is important for most pilots. They don't show up often until very late in the plotline -- around day seventeen or eighteen. Below are tips on how to find one and how to get one earlier. |