THE MOTH General Descriptions Combat Performance Silver-Y Moon Moth Neo-Tiger Hawk Death's Head Police Moth (L-2000) Swallow Engines Cells The Fusion Cell Pods & Drones Software Start-up Moths Upgrading Getting Death's Heads & Police Moths WEAPONS Cannons Missiles Defensive Items Weapons Combinations How Your Enemies Are Armed Getting Specialty Weapons SURVIVAL Setting Up The Game Basic Training Flyng & Targeting Evasion & Defense Dogfighting EMERGENCIES !! (the most important page on this site!) Amnesty 101 Further Reading Using Tunnels Advanced Tactics Titan's Economy (an overview) Making Money LIFE ON TITAN Interactive Map Of Titan Detailed Maps Of Titan Factions Amnesty Handling Enforcers Titan's Economy Trading Basics Nar Sluke's Trading tips Zaznorf's Hardlist (in XLS/Excel format) Trade Items Trade Routes Geography Scavenging Advanced Drone Use Bounty Hunting PIRACY Captain Zedo's Dirty Pirate Tricks Getting and Using a Hangar Cloning General Tips Cheats DOWNLOADS Cheats Saved Games for version F2.1 Saved Games for verson F2.0 Hardwar Wallpapers (for Windows) Hardwar Skin for WinAmp Rob Hawke's Hardwar Font Shrekken's Hardwar Cursors Shrekken's Hardwar Icons Shrekken's Alien Pix Hammer's Galleries Screenshots (by the ton) How To Take Screenshots Moth Skins Offline Game Setup Manual Official Patches Ouch's Patches (the Wizard of Greed) Free Playable Demo SKINS How To Skin a Moth Silver-Y Moon Moth Neo-Tiger Hawk Death's Head Police Moth Swallow Redeemer's Skin Pack dyar1's Skin Pack Viper's Hawk Pack Hardwar Skin for WinAmp Rob Hawke's Hardwar Font Shrekken's Hardwar Cursors Shrekken's Hardwar Icons Shrekken's Alien Pix Hammer's Galleries SITE SERVICES Walkthrough Bulletin Board Chat Patch News Polls (favorite Moth, weaopns, etc.) Links Interviews About Hardwar Site Updates Pilot Profiles E-Mail Me ONLINE PLAY Joining an Online Game Hosting an Online Game Online Game Setup Online Problems Advanced Tactics OFFLINE CHALLENGES Xaffax's Challenge (original) Venom's Challenge Ashlocke's Challenge Nar Sluke's Challenge Police Guard 3's Challenge Venom's Hangar Turret Challenge Lancelot's Challenge Xaffax's Second Challenge The Hippie Challenge HARDMAN'S Challenge |
Click images for a larger, more detailed view in a separate window. Please be patient while thumbnails load.Occurs around day 10 to 12 Your clue that another mission is coming up are a couple of messages from someone called "Concerned". The second message from Concerned has a subject title of "Violence". Exactly one Hardwar day from receiving that message, the plot will get hopping again. Getting Laz amnesty is wise thing to do in preparation for the upcoming missions. You will have to be fitted with a pod and drone to complete two of the next three missions. Above is the message you will recieve announcing the next mission. It's subject is *Important Mission*. It will tell you to go to the Mines Crater and pick up a "Mystery Package". The Mystery Package is on top of a steep bluff near the Light Well. Go up there and pick up the package with your drone. You'll need to have a pod and drone fitted beforehand. You can target the Mystery Package by using your "y" key to cycle through targets around the Mines Light Well (Light Well #9). You can also use the Radar Range function of your Nav Menu ("n" key). When your drone has brought the package into your pod a radar cloaking device is immediately installed on your Moth. It is very important that you have the type of Moth you want to finish the game with at this time. You cannot remove and transplant the cloaking device. The cloaking device keeps you from showing up on other pilots' radar. It is activated anytime your relative altitude is 100ft or lower. When the cloak is active, the border of your radar will flash red. You'll be instructed to go to Psycho Bob's 1 after the cloaking device is installed. It pays to have Psycho Bob's 1 locked into your Buildings Menu beforehand. The quickest way to get there is to go through Haven/Alpha/Downtown. Head toward the Highrise tunnel and Psycho Bob's 1 will be just to your left past the complex where "The After Dark" is located. The hangar door faces roughly toward the Highrise tunnel. |
MISSION 1: Alien Sighting MISSION 2: Klamp Decoy MISSION 3: Mystery Package MISSION 4: Secret Bases MISSION 5: Trigger and Matter MISSION 6: Unknown Origin MISSION 7: Gangboy MISSION 8: Port Blockage MISSION 9: Big Bob MISSION 10: Final Runaround Playing Forever |