HardWar - Mystery Package

MISSION 3 -- MYSTERY PACKAGE

HardWar


Prison Oubliette


THE MOTH

General Descriptions
Combat Performance
Silver-Y
Moon Moth
Neo-Tiger
Hawk
Death's Head
Police Moth (L-2000)
Swallow
Engines
Cells
The Fusion Cell
Pods & Drones
Software
Start-up Moths
Upgrading

Getting Death's Heads
& Police Moths




WEAPONS

Cannons
Missiles
Defensive Items
Weapons Combinations

How Your Enemies Are Armed

Getting Specialty Weapons



SURVIVAL

Setting Up The Game

Basic Training
Flyng & Targeting
Evasion & Defense
Dogfighting

EMERGENCIES !!
(the most important page on this site!)


Amnesty 101
Further Reading
Using Tunnels
Advanced Tactics

Titan's Economy
(an overview)


Making Money



LIFE ON TITAN

Interactive Map Of Titan

Detailed Maps Of Titan

Factions
Amnesty
Handling Enforcers
Titan's Economy
Trading Basics

Nar Sluke's
Trading tips


Zaznorf's
Hardlist
(in XLS/Excel format)


Trade Items
Trade Routes
Geography
Scavenging
Advanced Drone Use
Bounty Hunting
PIRACY

Captain Zedo's
Dirty Pirate Tricks


Getting and Using a Hangar

Cloning

General Tips

Cheats



DOWNLOADS

Cheats

Saved Games
for version F2.1


Saved Games
for verson F2.0


Hardwar Wallpapers
(for Windows)


Hardwar Skin
for WinAmp


Rob Hawke's
Hardwar Font


Shrekken's
Hardwar Cursors


Shrekken's
Hardwar Icons


Shrekken's Alien Pix

Hammer's Galleries

Screenshots
(by the ton)


How To Take Screenshots

Moth Skins

Offline Game
Setup Manual


Official Patches

Ouch's Patches
(the Wizard of Greed)


Free Playable Demo



SKINS

How To Skin
a Moth


Silver-Y
Moon Moth
Neo-Tiger
Hawk
Death's Head
Police Moth
Swallow

Redeemer's
Skin Pack


dyar1's
Skin Pack


Viper's Hawk
Pack


Hardwar Skin
for WinAmp


Rob Hawke's
Hardwar Font


Shrekken's
Hardwar Cursors


Shrekken's
Hardwar Icons


Shrekken's Alien Pix

Hammer's Galleries



SITE SERVICES

Walkthrough
Bulletin Board
Chat
Patch News

Polls
(favorite Moth, weaopns, etc.)


Links
Interviews
About Hardwar
Site Updates
Pilot Profiles
E-Mail Me



ONLINE PLAY

Joining an Online Game
Hosting an Online Game
Online Game Setup
Online Problems
Advanced Tactics



OFFLINE CHALLENGES

Xaffax's Challenge
(original)


Venom's Challenge
Ashlocke's Challenge
Nar Sluke's Challenge

Police
Guard 3's
Challenge


Venom's Hangar Turret Challenge

Lancelot's Challenge

Xaffax's Second Challenge

The Hippie Challenge

HARDMAN'S Challenge










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Occurs around day 10 to 12

Your clue that another mission is coming up are a couple of messages from someone called "Concerned". The second message from Concerned has a subject title of "Violence". Exactly one Hardwar day from receiving that message, the plot will get hopping again. Getting Laz amnesty is wise thing to do in preparation for the upcoming missions. You will have to be fitted with a pod and drone to complete two of the next three missions.


Above is the message you will recieve announcing the next mission. It's subject is *Important Mission*. It will tell you to go to the Mines Crater and pick up a "Mystery Package".


The Mystery Package is on top of a steep bluff near the Light Well. Go up there and pick up the package with your drone. You'll need to have a pod and drone fitted beforehand. You can target the Mystery Package by using your "y" key to cycle through targets around the Mines Light Well (Light Well #9). You can also use the Radar Range function of your Nav Menu ("n" key).


When your drone has brought the package into your pod a radar cloaking device is immediately installed on your Moth. It is very important that you have the type of Moth you want to finish the game with at this time. You cannot remove and transplant the cloaking device.

The cloaking device keeps you from showing up on other pilots' radar. It is activated anytime your relative altitude is 100ft or lower. When the cloak is active, the border of your radar will flash red.

You'll be instructed to go to Psycho Bob's 1 after the cloaking device is installed. It pays to have Psycho Bob's 1 locked into your Buildings Menu beforehand. The quickest way to get there is to go through Haven/Alpha/Downtown. Head toward the Highrise tunnel and Psycho Bob's 1 will be just to your left past the complex where "The After Dark" is located. The hangar door faces roughly toward the Highrise tunnel.




MISSION 1:
Alien
Sighting


MISSION 2:
Klamp
Decoy


MISSION 3:
Mystery
Package

MISSION 4:
Secret
Bases


MISSION 5:
Trigger
and
Matter


MISSION 6:
Unknown
Origin


MISSION 7:
Gangboy


MISSION 8:
Port
Blockage


MISSION 9:
Big Bob


MISSION 10:
Final
Runaround


Playing
Forever


HardWar




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